Hello. I'm Sudharsan.

I'm a programmer from India who loves the art of Game Development and Graphics Programming. Why not get in touch?

Recent Works

Here are some of my projects that I am proud of working on!

GTA VI

2025

Worked as Game Tools Programmer in Rockstar Games 2022-2025

OpenGL GPU Path-Tracer

2022

An OpenGL GPU path-tracer written in compute shader.

C++ C OpenGL ImGui Visual-Studio

Akame

2022

Akame is a Graphics Framework+GameEngine built upon OpenGL. It's designed to be simple, fast, easy to use, and easily extendible.

C++ C OpenGL ImGui Nvidia-PhysX Visual-Studio

Tiled Deferred Rendering

2022

A Tiled Deferred Renderer that was written in OpenGL with Compute Shader.

C++ C OpenGL Akame-Framework Visual-Studio

Octree

2022

Octree That I made for view-frustum and shadow-Caster culling in my engine.

C++ C OpenGL Akame-Framework Visual-Studio

(PSSM)Parallel-Split Shadow Maps

2021

This is a Parallel-Split shadow map technique's implementation integrated into my Game Engine 'Akame'.

C++ C OpenGL ImGui Visual-Studio

Procedural Tails Animation

2020

A procedural tail animator written based on Forward And Backward Reaching Inverse Kinematics (FABRIK) algorithm.

C# Unity3D

WatchYoBack

2020

This is a game that I made for a 2020 GameJam. The music and all the audio work was done by my only other team-mate from Nederland! you can find his sound-cloud link here.

C# Unity3D Blender Substance-Painter

Thirdperson Shooter Controller

2020

This is a Unity3D Tutorial that I made for making a basic third-person shooter controller.

C# Unity3D